Thanks to Joseph Anderson for creating the SoulsFormats codebaseThanks to the DarkSouls modding community discord for their helpful insightThanks for quelthalin for sorting Demons souls data into a helpful database that I could use to find information.
Demons Souls Rom
The Old One takes on the form of a colossal serpentine creature made out of trees and other plant matter. It is many times larger than the Slayer of Demons, the visible part of it being comparable in size to the bridge in front of the Boletarian Palace, where the Archstone of the Small King is located. It appears on a beach in the middle of a vast desert, which is only accessible from the Nexus once the player slays all five Archdemons and talks to the Maiden in Black. It has no facial features other than a circular mouth, inside of which is a passage leading to a small pond which contains the remains of King Allant XII and what appears to be the Old One's, "soul," or, "brain."
The Old One creates Demons, inhumanly powerful beings who exist to consume the souls of the living. These Demons in turn feed the endless hunger of their master. The colorless Deep Fog is the result of this, and left unchecked, the Old One will cause the world to cease to exist, with every life upon it.
Gates of Boletaria (Also known as World 1 - 1 or "Boletarian Palace" in Demon's Souls) is a Location in Demon's Souls and Demon's Souls Remake. The Boletarian Palace features a huge stone castle in the heart of the northern kingdom of Boletaria. Hungry soldiers whose souls have been stolen by demons attack trespassers, while nearby terrible dragons have taken roost. The Gates of Boletaria can be found in the Boletarian Palace.
Demon's Souls is the first installment in the Souls series of games created by game director Hidetaka Miyazaki, and was produced under supervision by Sony's Japan Studio. Set in a dark fantasy world, players take control of a hero who has journeyed to the fictional kingdom of Boletaria, which is being ravaged by a cursed fog that brings forth demons who feast on the souls of mortals. The gameplay involves a character-creation system and emphasizes gathering loot through combat with enemies in a non-linear series of varied locations, with a heavy emphasis on challenging combat. It has a unique online multiplayer system integrated into the single-player where players can leave useful messages and warnings for other players' single-player game worlds, as well as joining other players in their world to assist and/or kill them.
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